Technology Standards

1. FACILITATE AND INSPIRE STUDENT LEARNING AND CREATIVITY
Educators use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
a. Promote, support, and model creative and innovative thinking
b. Engage students in exploring real-world issues and problem solving using digital resources and tools
c. Promote student reflection on teaching, learning, and creative processes using collaborative digital resources and tools
d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others using digital resources and tools.

2. DESIGN AND DEVELOP DIGITAL LEARNING EXPERIENCES AND ASSESSMENTS
Educators design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge and skills identified in the Standards.
a. Design, develop, or adapt a variety of learning experiences in technology-enriched environments that enable student-centered inquiry and students’ self-assessment
b. Customize and personalize learning activities to address students' diverse learning styles, strategies, and abilities using digital tools and resources
c. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards, and use resulting data to inform learning and teaching

3. MODEL DIGITAL WORK AND LEARNING
Educators exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.
a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations
b. Collaborate with students, peers, families, and community members using digital tools and resources to support student success and innovation
c. Communicate relevant information and ideas effectively to students, families, and peers using a variety of digital media and formats
d. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning

4. PROMOTE AND MODEL DIGITAL CITIZENSHIP AND RESPONSIBILITY
Educators understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
a. Advocate, model and teach thoughtful, safe, legal and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources to avoid plagiarism
b. Address the diverse needs of all learners by using learner-centered, developmentally appropriate strategies that provide equitable access to appropriate digital tools and resources
c. Promote and model digital etiquette and responsible social interactions related to the use of technology and information
d. Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital communication and collaboration tools

5. ENGAGE IN PROFESSIONAL GROWTH AND LEADERSHIP
Educators continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.
a. Participate in local and global learning communities to explore creative applications of technology to improve student learning
b. Exhibit leadership by demonstrating a vision of technology infusion and developing the technology skills of others
c. Evaluate and reflect on current research and professional practice to make effective use of existing and emerging digital tools and resources in support of student learning
d. Contribute to the effectiveness, vitality, and continuous improvement of the teaching profession and of their school and community via existing and emerging technology