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Goals

Computer Science
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Goals

Mission Statement

The mission of the Department of Computer Science at The City College of New York, in conformity with the mission of the Grove School of Engineering, is:

1. To educate well-rounded and conscientious computer scientists capable of becoming leaders in their profession.
2. To conduct basic and applied research in computer science and engineering.
3.  To offer advice, service, and support to industry, government agencies, schools, community groups and professional societies.

 

The Computer Science Program Educational Objectives

A.  Pursue a successful career in industry or an advanced degree in computer science or a related field;
B.  Engage in life-long learning through continuous professional development;
C.  Demonstrate leadership in addressing technical and business challenges;
D.  Adhere to the ethical standards and accept the professional responsibilities expected of practicing professionals.

 

The Computer Science Program Student Outcomes

a)  An ability to apply knowledge of computing and mathematics appropriate to the discipline;
b)  An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution;
c)  An ability to design, implement and evaluate a computer-based system, process, component, or program to meet desired needs;
d)  An ability to function effectively on teams to accomplish a common goal;
e)  An understanding of professional, ethical, legal, security, and social issues and responsibilities;
f) An ability to communicate effectively with a range of audiences;
g)  An ability to analyze the local and global impact of computing on individuals, organizations and society;
h)  Recognition of the need for, and an ability to engage in, continuing professional development;
i)  An ability to use current techniques, skills, and tools necessary for computing practices;
j)  An ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices;
k)  An ability to apply design and development principles in the construction of software systems of varying complexity.