Senior Design Projects Topics


Section 2TU – Professor Richard Khan
Tu 6:30pm – 9:00pm

Tu 10:00am – 12:30pm
This two-semester course covers game development, project management process during game development, create virtual worlds, level design, player progression, prototyping, game testing, puzzle design, game architecture, game physics, game programming using a 3D game engine to build games from ideation to creation. ​

Section 3HJ – Professor Alan Rozet
Wed 6:30pm – 9:00pm

Tu 10:00am – 12:30pm
In this senior design course, we will focus on applied machine learning via case studies in finance, education, and healthcare. Practical themes such as privacy-preserving algorithms, modern interpretability methods, fairness, and model productionization will be discussed in detail. Students are encouraged to propose their own projects and build a prototype enterprise or consumer application, or to select from a set of suggested projects. 

Section D – Professor Erik Grimmelmann
M,W   12:30pm – 1:45pm

Fri 12:00pm – 2:30pm 
This sensor design course will focus on the modeling of complex systems.  The techniques employed will include both deterministic and stochastic modeling.  The specific systems to be modeled will be drawn from such areas as the spread of an epidemic through a population, computer networks, molecular dynamics, transportation engineering, and financial markets.  Where relevant, techniques from machine learning will be utilized as well.